GAM.10 invites you to submit your assessments, prognoses, and case studies on the topic “Intuition & the Machine” in the form of an abstract (max. 500 words) together with a short CV by April 8, 2013. The submission deadline for finalized contributions is August 19, 2013.
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Digital media have broadened architectural production in manifold ways: custom-tailored design and planning instruments have been created, novel manufacturing and construction processes developed, or new spaces and spatial experiences generated where the physical-sensorial dimension may be interactively expanded. Once considered technical and abstract, digital technologies are increasingly addressing planes of sensory perception and opening the human body to new tactile, visual, and auditory experiences. The resultant expansion of sensory perception—and the way this bears on our corporeality, our experiential world of the senses, and our intuitively guided processes—is impacting architecture now more than ever when it comes to designing our future living environments.
Until recently, computers had little to do with the physical-sensorial mechanisms of architectural design. Early cybernetic experiments tended to conceive of architecture as an autonomous functional system that regulated itself independently of human participants and that remained committed to a rationalist tradition. Only recently have new potentialities been more strongly debated: the opportunities for enhancing our senses through digital technology and the ensuing effects on our bodies’ complex feedback systems, on our perceived world, on our experiences and intuitive processes. Discernible here is how, in the context of design processes, human intuition repeatedly gains in importance as the counterpart to rational design practices. As a factor in design, intuition is founded on a long process of cultivating awareness of unique and non-intentional qualities, and it ensures that things and phenomena can be quickly and precisely apprehended. An intuitively guided designer will avoid architecturally “deciphering” something but instead engages in “sensing” or “detecting” something. In this context, temporal change becomes a crucial parameter. It follows that a measure of familiarity in dealing with digital design media is essential here: these media must be precisely and individually aligned to both the needs of architects and the problem at hand.
An understanding of their concept and development is also vital in employing digital tools in this way. Today, more than ever, it is crucial that architects realize that the configuration of their design tools is just as relevant as the design of the architecture itself. The leitmotifs of a future design practice may hence be defined, offering the potential to broaden our architectural opportunities.
GAM.10 is dedicated to such innovative forms of interaction between the digital and architectural worlds of knowledge and experience as conveyed by the following explorative questions: Which new planes of architectural experience establish a dialogue between human intuition and digital machines? Which technological, sociological, anthropological, and aesthetic implications go hand in hand with this dialogue? Does the digital reshaping of our sensory perception likewise foster new (intuitive) design processes? And, most importantly: Which role does the human body play in the process?
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