This biennial conference explores the growing cultural importance of interactive media.
BROCK UNIVERSITY, ST. CATHARINES, ONTARIO
JUNE 13th - 14th, 2011
All scholarship on, and creation of digital interactive media (including but not limited to computer games and interactive fiction) will be considered in one of four broad conference streams:
The Innovations in Immersive Worlds stream features creative exploration and innovation in immersive media including ubiquitous computing, telepresence, interactive art and fiction, and alternative reality.
The Critical Approaches to Immersion stream looks at analyses of the cultural and/or psychological impact of immersive worlds, as well as theories of interactivity.
The Immersive Worlds in Education stream examines educational applications of immersive technologies.
The Immersive Worlds in Entertainment stream examines entertainment applications of immersive technologies, such as computer games.
Confirmed keynote speakers for the conference so far include Professor David Benyon, Director of the Centre for Interaction Design, Edinburgh Napier University, U.K., Jon-Paul Dyson, Director of the International Center for the History of Electronic Games at the Strong National Museum of Play, Rochester, NY., Michael Schmalz, President of Digital Extremes and Dejan Momcilovic, WETAFX studios, New Zealand
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