Themed Issue: Popular Culture, Education and Democracy
Editor: CP Gause
University of North Carolina Greensboro
Submission Date: December 31, 2010
Publicity has consumption in America is the substitute for democracy. The choice to eat, consume, and purchase are all influenced and delivered via social networking sites and multiple media mediums which are digitized and delivered via multiple large and small devices. This special issue of the Learning for Democracy strives to create a space for critical dialogue regarding the influence of popular culture on todayís educational spaces, both formal/informal and/or traditional/non-traditional. Popular culture presents enormous possibilities for critiquing and/or interrogating how learning and/or democracy are (re) created and/or mediated via multiple mediums. Manuscripts may consider, but are not limited to one or more of the following questions:
How might educatorís navigate/negotiate the ever-changing impact of Popular Culture?
What are the curricular/leadership issues regarding Popular Culture & Democracy?
How might banning/privileging the use of technological devices (Smart-phones) and/or access to the Internet (Social-networking sites and databases) violate student-rights?
What are the social, cultural, historical, and/or political implications regarding Democracy, Education, and Popular Culture?
C.P. Gause, PhD
School of Education-ELC
University of North Carolina at Greensboro
239-C Curry Building, P.O. Box 26170
Greensboro, NC 27402-6170
Phone: (336) 334-3469 Office Email: email@example.com Visit the website at http://www.siue.edu/lfd
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