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This interdisciplinary conference will shed light on how virtual communities are ‘read’ and ‘written’, i.e. constructed textually through linguistic and semiotic en- and decoding, by producers and receivers of video and massively multiplayer online games as well as virtual worlds such as Second Life.
The conference’s major intention is to bring together researchers from a wide range of different areas, who share an interest in semiotics, stylistics, codification, new media design, 3D programming and media/cultural studies.
Date: 24-25 October 2008. Venue: Bangor University.
Deadline for abstracts: 5 May 2008 (to be sent to a.ensslin@bangor.ac.uk)
for more details see conference website: http://nieci.bangor.ac.uk/conf/?q=callforpapers/3
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