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From online documentation aboard aircraft carriers to
distance learning degree programs to interactive
entertainment, hypertext and hypermedia have already
begun to transform our world. As the foremost
international conference on hypertext and hypermedia
Hypertext 2001 brings together scholars, researchers,
and practitioners from a diverse array of disciplines -
including computing, literature, law, art, medicine,
business, journalism, philosophy, psychology, and
engineering - to consider the form, role, and impact of
hypertext and hypermedia.
Hypertext 2001 will provide a forum where attendees can
exchange and discuss ideas on hypermedia, as well as
its design and use in a variety of domains, while also
considering the transformative power of hypermedia and
its ability to potentially alter the way we read, write, argue,
work, exchange information, or entertain ourselves.
Attendees can discuss all aspects of hypermedia, ranging
from navigational aids, time, and infrastructures to digital
libraries, interactive literature, virtual and augmented
reality environments, gaming, human-computer
interaction, software engineering, computer-supported
collaborative work, and, of course, the World Wide Web.
Topics include but are not limited to: Interactive games
and entertainment effects of hypermedia on business and
industry experiences with the application of hypermedia
innovative hypertexts and novel uses of hypertext and
hypermedia web-based hypermedia drama collaborative
hypermedia technology and applications hypermedia in
virtual environments and augmented reality
environments hypermedia in fiction, scholarship, and
technical writing hypermedia in education and training
empirical studies and hypermedia evaluation hypermedia
and time narratives and storyboarding hypertext rhetoric
and criticism integration and open hypermedia
architectures large-scale distributed hypermedia
structuring hypermedia documents for reading and
retrieval theories, models, architectures, standards, and
frameworks hypermedia user interfaces object-oriented
hypermedia hypermedia infrastructure technologies
hypermedia middleware and components hypermedia
authoring hypermedia for the Internet
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